![]() When I run x360ce.exe from the desktop, I see this dialog after a second or so: But when I put this same file in the game directory within C:Program Files (x86) and run it as administrator (right-click, select 'Run as Administrator') the dll dialog never appears, and. In this file find where it saysġ1) Right click game on steam list, goto properties, set steam input per game to Forced Off.ġ2) Restart computer- I've found that the changes wont take effect if the game has been loaded into memory once already. TocaEdit X360 Controller Emulator doesnt create dll when in Program Files. Click Finish.Ĩ) In the bottom right corner click Save, then close the application.ĩ) In your Prototype 2 open up “x360ce.ini” which should have been created. Click next.ħ) A search result should come up for Prototype 2. In this box the options “Search Automatically for Settings” and “Search the Internet” should both already be selected. Then copy/move it into your Prototype 2 folder (default path is C:/programfiles(x86)/steam/steamapps/common/Prototype 2).ĥ) Click yes when it asks to create each missing file.Ħ) Next, a box should come up saying “New Device Detected – Controller (Xbox One for Windows)”. This worked on 3 of my PCs to play the Dead Rising and Agents of Mayhem games.ġ) Get “x360ce.App-2.1.2.191.zip” (a quick google search will find it).Ģ) Extract the “x360ce.exe” out of the zip folder. Works with PS4 controller too!Ĭopied and pasted from other posts. Hopefully everything works fine for you.How to use Xbox 1/ 360 controller with Prototype 2. That is good, it means the game will use the xinput1_3.dll that we supplied. You may see the error about the config file that I talked about earlier. Set it to native.Ĭlick Apply and then OK and you should be done. So, in the same Control Panel tab launch Wine Configuration and go to the Libraries tab, enter xinput1_3 in the box as shown in the screen shot below and then click the Add button. Notice the xinput1_3.dll file that the program shows in the bottom right corner? We'll add and override in winecfg for it. We need one more thing because applications that try to find xinput devices will still not be able to. It might also complain that the ini file does not have the right version. The program might complain that it found no ini file and will offer to create one. Once you have checked that everything works right, hit the save button. It will probably get some right and some wrong. It will try to guess, as best it can the button and joytick axis mappings. This will run and prompt you to do some stuff. Using the Run Command button in the bottle manager (make sure the correct bottle is selected) go to the folder where you have unpacked the zips and run x360ce.exe. Click OK and the open the Controller config utility again. ![]() ![]() (Note: after pressing the disable button, the window will not refresh to reflect the change. Open the bottle manager and go to the Control Panel tab and launch the Game Controllers configurator. Unpack the zip files into the directory where the game executable resides. Once that is done it's time to get dirty. ![]() It would be a good idea to add DirectX: Modern to it which also has a crosstie available. To install the game, you will need to prepare your bottle by installing. The first zip contains the libs that actually do the translating and the latter is a program that allows you to configure your gamepad (map buttons, joystick axes, d-pad buttons, etc. Here's what to download and how to use it (at least, what worked for me): The workaround is to use a wrapper that "translates" xinput to dinput. So what's the problem and how can we solve it? Well, the xbox360 controller is an xinput device but wine has implemented support for dinput. I'm using an xbox360 controller and it is recognized out of the box in Ubuntu 12.04. The steps in here should apply to any controller as long as your (linux) system has a driver for it.
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